Exceptional Founding Engineer for @Ageospatial (www.ageospatial.com)
We’re building the world’s most advanced Geospatial AI platform to help decision makers with real-time location data using AI Agents. Some of the world’s largest organizations are already on our waitlist, and you'll be iterating on their feedback.
- This will be the most challenging and rewarding build of your life and you’ll be joining a team that delivers at the highest level, there is no room for mediocrity
- Agentic AI, MCP/A2A/ACP, ACE, Prompt caching, TPM limits, Parallel processing, Autoscaling
- Python, SQL, LangChain, AWS, Kubernetes, DuckDB, Next.js, React, WASM, DeckGL
- You think like an architect, act like a builder and code like AI
- You ship fast, high standards, low ego
- You’re not here for the early startup paycheck, you know the pay is low at the start, instead, you’re in for the long game and care about building the most meaningful product of your career
- We are looking for killers, this will be fun and you’ll be fairly rewarded
- If at any point this sounds too intense, competitive or toxic, this is not for you.
Apply → contact@ageospatial.com (subject: “FOUNDING ENGINEER - FIRSTNAME LASTNAME) with CV/LinkedIn or GitHub/portfolio/something you’ve built before that ideally generated revenue
Count is like Jupyter, Tableau and Miro combined in one tool. Some of the world's leading data teams use it for everything from iterating data models and performing in-depth analyses to creating process flow maps of their entire business.
We're a small team looking for experienced software engineers who are interested in tackling deep technical challenges in the data analytics space.
For the best possible user experience, we have developed various technologies in-house, including a custom WebGL rendering engine, our own data visualization library, and a reactive SQL/Python notebook and database query framework.
Example projects: accelerating rendering using quadtree tiling, extending interactivity and customizability of visualizations, leveraging LLMs in data exploration, developing serverless frameworks for executing database queries at high concurrency.
Our tech stack: TypeScript, Python, Node, WebAssembly, WebGL, Apache Arrow/Parquet, DuckDB, Kubernetes, React.
For more details and to apply: https://jobs.ashbyhq.com/count
We provide isolated runtimes for executing untrusted code, mostly generated by LLMs. Our sandboxing is powered by a combination of WebAssembly, V8, and microVMs. Our customers do things like extract data from log lines at run time by asking claude-3-7-sonnet to generate a parsing function on-the-fly and then sending it to us for execution.
Things we need help with:
- Our API (https://docs.riza.io/) (Postgres / Go)
- Our account dashboard (Postgres / Go / React / TypeScript)
- Our code execution engine (Go / Rust)
- New products including code generation workflows (Anthropic / OpenAI experience a plus)
We’ve raised seed money, but the whole company is currently just me, Andrew and David working out of a converted warehouse on Alabama St. We’re second-time founders, so we know the risk we’re asking you to take and we’re prepared to compensate accordingly.
See open roles and apply here: https://jobs.ashbyhq.com/riza
Foxglove is the leading observability stack for robotics and physical AI. We accelerate robotics development through industry-leading logging, cloud dataset management, and visualization/analysis for multimodal data. We're well funded (Series A, ~35 people), and assembling the most talented team in the industry to build a platform for all robots. Sound interesting? Join us!
Prior experience working in the robotics industry is desired but not mandatory for most roles.
** Remote **
- ML / Robotics Engineer, Dev Relations (python, c++, rust, ros, lerobot)
- ML Infrastructure Engineer, Dev Relations (k8s, databricks, iceberg, pytorch, etc)
** Sunnyvale, CA **
- Staff Software Engineer, Frontend / Visualization (typescript, react, webgl, rust / wasm, etc)
** San Francisco, CA **
- Principal Research Scientist, Physical AI (not yet posted, email me)
With recent technologies such as WebGPU and WebAssembly, the browser is quickly becoming a powerful gaming platform. High-quality 3D graphics and near-native level performance are becoming possible without the need for downloads, apps, or platform-specific development. Our browser games platform is already reaching more than 40 million people per month. We are self-funded, profitable, remote-first, and fast-growing.
We are currently looking for multiple people to bring our product, engineering, and marketing to the next level.
Please note that we're looking for people who can work on a European timezone and are ideally based in Europe (which includes the UK for those in doubt).
* Product Engineer: https://crazygames.recruitee.com/o/remote-product-engineer-b
* Senior Frontend Engineer: https://crazygames.recruitee.com/o/remote-senior-front-end-e...
* Mobile App Developer (iOS focus): https://crazygames.recruitee.com/o/remote-product-engineer-2...
* VP of Marketing: https://crazygames.recruitee.com/o/vp-marketing
* Programmatic Manager: https://crazygames.recruitee.com/o/programmatic-manager
* Web Games Advocate: https://crazygames.recruitee.com/o/remote-web-games-advocate