Foxglove is the leading observability platform for robotics developers. We help robotics and autonomous vehicle companies log, store, and visualize multimodal data. We're well funded (Series A, ~30 people), and assembling the most talented team in the industry to build a unified cloud platform for all robots. Sound interesting? Join us!
- Staff Product Designer (visualization, 3d tools)
- Senior/Staff Full Stack Product Engineer (typescript, postgres)
- Staff Frontend Visualization Engineer (webgl, wasm)
- Senior Software Engineer - Rust (australia / new zealand time zone)
- Account Executive (requires experience in selling data infra or dev tools to at least one of: robotics, autonomous vehicles, defense tech, logistics, ag tech, or other robotics)
- Customer Success Engineer (requires previous experience using foxglove, webviz, rviz, etc)
We provide isolated runtimes for executing untrusted code, mostly generated by LLMs. Our sandboxing is powered by a combination of WebAssembly, V8, and microVMs. Our customers do things like extract data from log lines at run time by asking claude-3-7-sonnet to generate a parsing function on-the-fly and then sending it to us for execution.
Things we need help with:
- Our API (https://docs.riza.io/) (Postgres / Go)
- Our account dashboard (Postgres / Go / React / TypeScript)
- Our code execution engine (Go / Rust)
- New products including code generation workflows (Anthropic / OpenAI experience a plus)
We’ve raised seed money, but the whole company is currently just me, Andrew and David working out of a converted warehouse on Alabama St. We’re second-time founders, so we know the risk we’re asking you to take and we’re prepared to compensate accordingly.
See open roles and apply here: https://jobs.ashbyhq.com/riza
With recent technologies such as WebGPU and WebAssembly, the browser is quickly becoming a powerful gaming platform. High-quality 3D graphics and near-native level performance are becoming possible without the need for downloads, apps, or platform-specific development. Our browser games platform is already reaching more than 40 million people per month. We are self-funded, profitable, remote-first, and fast-growing.
We are currently looking for multiple people to bring our product, engineering, and marketing to the next level.
Please note that we're looking for people who can work on a European timezone and are ideally based in Europe (which includes the UK for those in doubt).
* Product Engineer: https://crazygames.recruitee.com/o/remote-product-engineer-b
* Senior Frontend Engineer: https://crazygames.recruitee.com/o/remote-senior-front-end-e...
* VP of Marketing: https://crazygames.recruitee.com/o/vp-marketing
* Programmatic Manager: https://crazygames.recruitee.com/o/programmatic-manager
We're a small team working on projects targeting web browsers and native platforms, looking for an experienced versatile programmer with strong knowledge of low-level systems programming and experience with building networking programs, with focus on simplicity and performance. Great if you're familiar with low-latency real-time streaming, virtualization and reverse engineering. We use C, WebAssembly and Node.JS.
Send a resume to jobs@browserling.com if interested.