Company: We're a small scientific software development company that develops custom scientific and engineering analysis applications in domains including: space situational awareness (monitoring the locations, health and status of on-orbit satellites), image simulation, high power microwave systems, modeling and simulation, laser systems modeling, AI/ML including physics-informed neural networks (PINN), human body thermoregulation, computer vision and image processing, high performance computing (HPC), computer aided design (CAD), and more. All exciting applications and no CRUD. We emphasize high quality code and lightweight processes that free software engineers to be productive.
Experience: Except for interns, we currently require a Bachelors degree in physics, engineering, math, computer science, or a related field. Masters or PhD is a plus. (Roughly 25% of our staff have PhDs.)
Technologies: Lots of C++23, Qt 6.9, CMake, git, OpenGL, CUDA, Boost, Jenkins. Windows and Linux, msvc/gcc/clang/clangcl. AI/ML and analysis projects use Python and C++. Web projects use Java and Typescript/React. We're a bit behind the curve on developer AI adoption, and we're okay with that.
Apply online: at https://www.stellarscience.com/careers/.
Black Canyon Consulting (BCC) is hiring Platform Systems Engineers of all levels to join our team at the National Center for Biotechnology Information (NCBI). Our team is dedicated to building cutting-edge tools and systems. Our mission is to empower developers across NCBI to build, deploy, and manage software, data, and web services that make a real difference in the lives of millions of Americans.
Your contributions will play a crucial role in modernizing government technology infrastructure, fostering innovation, and ultimately making a tangible impact on communities across the country and globally. This is your chance to be part of a mission-driven team that’s shaping the future of digital government.
Tech: Linux, k8s, Service Mesh, Kafka, GitLab, ArgoCD, Elastic APM, Python, C++
DevEx Eng: https://job-boards.greenhouse.io/blackcanyonconsulting/jobs/... Sr DevEx Eng: https://job-boards.greenhouse.io/blackcanyonconsulting/jobs/...
Plaform Eng Manager: https://job-boards.greenhouse.io/blackcanyonconsulting/jobs/...
My team is looking to hire a ~entry-level software developer to help us design and extend QEMU support [1] for the Hexagon DSP [2]. We're looking for candidates who have experience coding in C, C++ or Rust* and who aren't afraid of rolling up their sleeves and poring over disassembled code. This particular architecture is a bit more challenging than most, because it's a bit unique. It's a VLIW [3], so it's a great opportunity to learn about an interesting architecture. Millions of Hexagon DSPs are out there, most are found in DragonWing/Snapdragon/DragonFly SoCs for Laptops, Android phones, cars and more!
We collaborate a lot with Open Source communities like QEMU, LLVM [4], the Linux kernel [5], and more. I love being able to work on Open Source software at my day job.
You can contact me directly (email addr is in my HN user link). If you don't have experience with QEMU - don't worry! Most of us didn't have any experience with it until recently, too.
The rest of the team you'd work with lives mostly in Canada, EU, US.
* Rust experience may serve the role well but we don’t (yet) have any product software in Rust.
[1] https://github.com/qemu/qemu/tree/master/target/hexagon
[2] https://en.wikipedia.org/wiki/Qualcomm_Hexagon
[3] https://en.wikipedia.org/wiki/Very_long_instruction_word
[4] https://foundation.llvm.org/docs/sponsors/
[5] https://www.linuxfoundation.org/our-members-are-our-superpow...
Albs is an AI research lab in stealth, building real-time multimodal models (text, speech, vision) that run on-device. We treat model architecture, inference and runtime as one system, so our models hit tight budgets for latency, power and hardware cost. We are well funded, have dedicated compute for large-scale training, and publish at top venues.
Small team of senior researchers and engineers. Default is 3 days a week in our Freiburg office; remote with regular visits is possible.
We're adding a few senior people in:
- Research: LLM pre-training, post-training, speech, vision-language models, model adaptation
- Engineering: inference and hardware optimization (C++/Rust, CUDA, SIMD, NPUs), data pipelines (text and multimodal), agentic platform
Research roles: typically a PhD plus several years of experience, or an equivalent track record. Engineering roles: several years of hands-on experience in the area.
Competitive salary plus equity, time to publish and present, flat hierarchy, excellent coffee. We share details on the company, team and backing in the first call.
Apply: jobs@albslabs.com with your CV and a link to work you're proud of (paper, code, blog). Put your area of interest in the subject line.
Finale Inventory is a SaaS application that helps ecommerce sellers manage their operations efficiently. We integrate with over 25 other systems (Amazon, eBay, Shopify, QuickBooks, etc.) to give our customers a complete picture of their business.
We’re a remote-first team that has built a thriving business grounded on long term relationships with our customers and employees.
Our culture is focused on delighting our customers, honesty, transparency, learning and innovating with our colleagues and customers, and constant improvement.
You'll be joining a team of 15 engineers spread across North America, South America, and Western Europe. We use continuous deployment practices to ship code to production several times per day and have a strong test driven development approach. Our technology stack is predominantly JavaScript (Node.js, React) with C++ used in select places for performance.
Interested? Contact Jason Forbes, Director of Software Development, jforbes@descartes.com.
Due to U.S. export control regulations, we can only hire U.S. Persons (U.S. citizens, Green Card holders, lawful permanent residents, or individuals granted asylum or refugee status).
Beacon AI builds intelligent systems that make aviation safer and more autonomous. We’ve completed multiple DoD programs and are expanding our team with exceptional technical leaders to push the boundaries of human-machine collaboration in the cockpit. At Beacon, you will lead by example, mentoring and growing a small team of talented engineers (typically 1–2 to start) while staying hands-on in design and execution. You’ll help shape critical systems that advance aviation safety and autonomy, working alongside a team that values effort, creativity, and accountability.
We’re hiring Senior/Lead Engineers with 5+ YOE who love solving complex problems. At Beacon, you’ll own your work end-to-end, from prototype to deployment, and literally see your code take flight in real world aviation environments! Roles:
++ iOS Engineer [Tech Stack: Swift, SwiftUI, UIKit, Mapbox]
++ Senior Security Engineer [FedRAMP ATO/SSP or DoD IL4/IL5, AWS/GovCloud]
++ Infra/Backend Engineer [Tech Stack: AWS]
++ WebApp/FrontEnd Engineer [Tech Stack: Python, Typescript, React]
++ Lead Autonomy/Robotics Engineer [Tech Stack: C++, Python, iOT]
We're a global edge cloud platform for performance and security, emphasizing open standards, sustainable engineering, and resilience-by-design.
We're hiring across compute, security, platform engineering, network and edge protocols, release engineering, network architecture, client services engineering, and more.
Onsite preferred, but remote candidates with a strong fit are welcome!
Rather than building walled gardens, we co-founded the Bytecode Alliance, heavily upstream our work to open standards, actively author IETF drafts, and power the global infrastructure for open-source Python, Rust, Ruby, OpenStreetMap, and much more.
* The Stack: Rust, C/C++, Go, Javascript, Typescript, WebAssembly (Wasm/WASI), Wasmtime, Cranelift, eBPF/XDP, QUIC, HTTP, TLS, TCP, Varnish/VCL, Linux kernel internals, distributed systems, professional services. * Apply: https://www.fastly.com/about/careers
We're building an intimate device that responds in real time to a live AI-generated story and to her body: an app-connected, sensor-equipped vibrator synced to an interactive audio story that AI performs live. The device follows the story, and the story follows her body. Our first 1,000 pre-orders sold out, and we've raised a $1.5M pre-seed. All-woman founding team (CEO is an exited founder and HBS grad; CTO is a multi-time founder and MIT alum; COO/CPO helped lead Wattpad to a $650M exit).
This is employee #1. You'll own hardware architecture, review and change our China partners' schematics and C/C++ BLE firmware (ESP32 / nRF), co-design the BLE protocol under tight latency budgets, integrate the IMU and body sensors (separating real body signals from the device's own vibration), and take us from prototype through EVT/DVT, certification and production, with trips to Shenzhen at key milestones.
You've shipped connected hardware end to end (consumer, wearable, medical or robotics), have 8+ years building hardware products with hands-on embedded work, and have been through at least one production ramp with a contract manufacturer. Bonus: haptics/motor control (ERM/LRA, PWM, waveform tuning), real-time systems, body-worn sensing, FCC/CE/Bluetooth SIG certification.
Apply: email morgan@experiencedevin.com with your resume or LinkedIn and a short note on one product you shipped: what you owned, the hardest hardware problem you solved, and how you knew it worked.
We're building the VMware for GPUs. Most GPUs in the cloud sit idle a lot of the time because they're bolted to one machine over PCIe. We decouple them.
Our virtualization layer is a userspace shim, loaded through LD_PRELOAD, that intercepts CUDA calls and ships them over the network to a host with a physical GPU somewhere else in the data center. Workloads run unchanged. When a process goes idle, the GPU detaches and gets reassigned, and reattaches in tens of milliseconds when it's needed again. Think Ceph for GPUs: the GPU becomes a network resource a cluster-wide scheduler can pool and pack.
The hard part is making that fast. We're within ~10% of native on most AI workloads, and it lets us serve ~1.8x more users on the same fleet. We run it in production as our own GPU cloud and sell it to enterprises with underutilized fleets.
Team is from Citadel Securities, Aquatic, Old Mission, AWS, and Bain. Series A, $17.5M raised from Matrix and Y Combinator.
Open roles:
- Software Engineer, C++ Systems ($215K-$325K + meaningful equity). Low-level, latency-sensitive work on the virtualization layer. Quant dev / HFT background preferred: https://jobs.ashbyhq.com/thundercompute/2efae53b-817c-43e7-9...
- Software Engineer, Infrastructure ($150K-$250K + meaningful equity). Go, Kubernetes, reliable systems at scale: https://jobs.ashbyhq.com/thundercompute/927a922b-c607-4b0e-a...
- Business Operations Lead ($150K-$225K + meaningful equity): https://jobs.ashbyhq.com/thundercompute/4f28e418-b77b-446e-a...
If you're cracked at building systems software and want to do something more meaningful than creating liquidity, reach out.
Email me at carl@thundercompute.com and mention HN. I read every email.
We make Fantastical and Cardhop, award-winning calendar and contacts apps for macOS, iOS, visionOS, and Windows. We are a small, fully-remote company spread across the US and Europe, and welcome anyone from around the world. We prefer candidates that are in time zones between US Pacific Time and Central European Time.
We're looking for an enthusiastic and experienced Android developer to help bring the joy of Flexibits apps to Android. This will include learning the ins and outs of Fantastical and bringing its magic to Android, all the way from the natural language parser to the beautiful user interface.
Tech stack: Kotlin, C#, Objective-C, Swift, AppKit, UIKit, SwiftUI, C, C++.