Zivid | Oslo, Norway | Full-time | VISA | ONSITE | Senior Software Engineer | https://www.zivid.com/career-join-zivid
Zivid is one of Norway's most ambitious new technology companies, serving the global robotics market with our 3D computer vision solutions. Our cameras provides robots and machines with 3D vision. Among many applications, Zivid cameras can be used to recognize randomly distributed parts for pick-and-place, or do in-line quality control of items on a production line.
Technologies: Cross-platform C++17, OpenCL, Halide, Qt/QML, git, Python 3.10, clang-tools, Github Actions, CMake, Catch2, boost, Docker, Vagrant, KVM, C++/CLI, C#, Sphinx, on Windows and Linux.
Senior Software Engineer | Deadline: Feb 12, 2023
Extend our SDK for Zivid 3D cameras, on areas spanning C++ API design & library development, GPGPU programming, GUI, and wrappers for other languages. Add new features to our SDK, improve algorithms and performance, fix issues, add automated tests, and improve our internal build scripts and tools.
Apply here: https://zivid.bamboohr.com/careers/102?source=aWQ9MTE%3D
SEEKING FREELANCER | Helsinki, Stockholm, Oslo, Copenhagen | Remote & onsite
Dozens of projects open currently with varying tech stacks, see the project list at https://witted.com/projects
Appear (https://appear.space/) | Founding Engineer (Unity) | Oslo or REMOTE (CET +/- 2 hours) | Full Time | https://appear.homerun.co/founding-engineer-unity/en
Appear is on a mission to fix the broken product design process for rich AR experiences.
We’re starting an ambitious journey to create next-generation tools to design experiences for the metaverse. Our vision is to free the curiosity of designers from limitations of other platforms and static 2D frames and ultimately enable a design process that produces high quality and engaging XR experiences.
We are looking for a founding engineer that will grow the core product and assemble one of the main technical teams. Someone that is interested in prototyping as well as setting up a strong technical foundation.
As a founding engineer your expertise will be invaluable in shaping both the technology and experience of the tools we are developing.
In-depth understanding of Unity internals and examples of past XR experience are the key technical requirements. Unity’s flavor of C# will be the main programming language. Some examples of technical challenges that will be tackled are: a coherent user interface foundation, 3D environment simulation and logic systems.
For more details, and to apply take a look at: https://appear.homerun.co/founding-engineer-unity/en
**
Clojure Developer (full-stack) | Oslo or REMOTE (CET +/- 2 hours) | Full Time
We are also looking for a full-stack Clojure developer to help us grow Stage. A tool that lets designers manage and talk about 3D assets. For more information about Stage take a look at https://stage3d.io/
Please reach out to me directly about this role: boris@appear.space